A payment system different from the typical billing system, it is used for jobs or societies, through an item (payment terminal).
SHOWCASE
- Payment terminal is a usable item.
- Players can charge other players, the money will be charged from the player's bank account to be deposited in the company's bank account.
- Workers who use the payment terminal will get an invoice item that can be exchanged at an NPC to get a commission for each transaction made, these commissions are adjusted in the script config.
- Payment terminal requires the player to have a credit card item in their inventory in order to make the charge, this feature can be activated or deactivated in the config.
- Code optimized to be at 0.00MS most of the time.
- All Events and Exports are meticulously secured.
- Works seamlessly with QB-Core, QBX, and ESX, and is highly customizable.
- Spanish and English locale
- Discord logs
Dependencies
- QBcore, QBX or ESX
- qb-banking / renewed-banking / esx_addonaccount / origen_masterjob / fd_backing / brutal_backing (you can add any other banking script in server/functions.lua)
- qb-target or ox_target
- ox_lib
- qb-inventory(old) and New or ox_inventory
Any bug report on my discord

