New scripts in store – check out our latest releases!

No top donator yet.

PrettyEri
PrettyEri
Today 17:08
matheod
matheod
Wed 00:19
1eyewilly1
1eyewilly1
Mon 19:15
gio2007
gio2007
Mon 18:10
ecuamundo_rp
ecuamundo_rp
Mon 16:21
PrettyEri
PrettyEri
Today 17:08
matheod
matheod
Wed 00:19
1eyewilly1
1eyewilly1
Mon 19:15
gio2007
gio2007
Mon 18:10
ecuamundo_rp
ecuamundo_rp
Mon 16:21
Top
Community Service

Community Service

9.99 USD
Add to Cart
Top
Payment Terminal

Payment Terminal

14.99 USD
Add to Cart
Top
Policetools

Policetools

14.99 USD
Add to Cart
Top
CHAT

CHAT

8.99 USD
Add to Cart
Top
Minimal Chat

Minimal Chat

8.99 USD
Add to Cart
Advanced Medical System
Thumbnail 1
Thumbnail 2
Thumbnail 3

Advanced Medical System

Total Price
USD 40.00
Accepted payments
  • Apple Pay
  • Google Pay
  • Mastercard
  • Visa
  • American Express
Any questions? Discord

Overview

Detailed features and information

A complete and immersive medical system for RedM servers using Vorp Core. Players suffer real injuries, contract diseases, animal effects and face death  with a cinematic death screen, hospital respawn, and a full admin toolkit to manage it all.

[SHOWCASE VIDEO]

Key Features

  • Injury System: Players receive injuries based on damage taken, severity scales dynamically with hit intensity. Light hits cause minor wounds; heavy impacts can cause severe trauma or instant fractures. Each body part tracks its own injury state, persisted through StateBags.
  • Fracture System: High-velocity impacts trigger bone fractures on the spot, independent of the general injury system. Fractures debuff movement and can only be healed by a medic or via command.
  • Disease System: Multiple diseases with configurable contagion, progression, and cure items. Each disease applies unique client-side effects. Infection and cure are fully scriptable via exports.
  • Animal Damage Effects: Attacks from animals apply specific effects, poison, bleeding, and trauma, each with their own timers and visual feedback.
  • Custom Death Screen: A cinematic overlay replaces VORP's default death handler. A countdown timer runs after death; once it expires, the player holds E to respawn at the nearest configured hospital. 
  • Hospital Respawn: Define as many hospital locations as you want in config. On respawn, the player fades out, teleports to the nearest hospital, is fully healed, and receives spawn immunity.
  • Death Camera: Optional top-down cinematic camera follows the fallen player while they wait on the death screen.
  • Admin Commands: Configurable command names for all admin actions. /kill forces a target player to die instantly. /revive fully resurrects a target. /diagnose displays the full medical status of nearby players. All commands check ACE permissions.
  • Modular Notification System: Plug in your preferred notification resource — ox_lib, ley_notify, or redemrp_progressbars — with a single config line. No code changes needed.
  • Spawn Immunity: Configurable immunity window after respawn prevents immediate re-injury.
  • Full Export API: Expose your medical system to other resources , heal injuries, heal fractures, infect or cure diseases, check player health status, and more, all via clean server-side exports.
  • Multi-Language Ready: English and Spanish locales included. All UI text and notifications are locale-driven.

Requirements

  • Framework: vorp_core
  • Database: oxmysql
  • Library: ox_lib
  • Inventory: vorp_inventory
  • Optional: ley_notify, redemrp_progressbars

Installation

  1. Download and place the yami_medical folder in your resources directory.
  2. Add ensure yami_medical to your server.cfg.
  3. Set UseDeathHandler = false in vorp_core/config/config.lua.
  4. Configure hospitals, commands, and feature flags in config.lua.

Configuration

Notification Provider: Choose between ox, ley, or redemrp with a single setting.

Death Screen: Toggle on/off, set the respawn countdown timer, enable/disable the death camera, and define as many hospital spawn points as you need.

Commands: Rename every admin and player command to match your server's language or conventions.

Damage Sensitivity: Tune the minimum damage threshold, injury probability per severity tier, and fracture chance independently.

Spawn Immunity: Set exactly how long players are immune from injury after respawning.

Admin Permission: Configure which ACE permission node gates the admin commands.

Exports: Integrate the medical system into your own scripts using the documented server-side export API.

YOUR WISHLIST

Previous Purchases

to

Loading purchases...