A complete and immersive dispatch system for RedM servers running VORP Core. YS Dispatch gives your law and medical factions a modern operational workflow with live alerts, squad coordination, status tracking, map marking, external integrations, and Discord logging. Players can receive emergency calls in real time, assign alerts to squadrons, track who is handling each case, and manage everything through a polished in-game UI.
[SHOWCASE VIDEO]
Real-Time Dispatch Alerts:
Players can send emergency and service alerts directly through configurable dispatch commands such as 911, police, callmedic, and injuredperson. Alerts are routed only to the matching job category, keeping police and medical traffic properly separated.
Dual UI System:
The script includes a left-side mini dispatch panel for fast alert handling and a full F7 dispatch log for operational overview. The mini panel is ideal during active gameplay, while the F7 panel gives full visibility of active alerts, closed alerts, and squadron activity.
Operational Alert States:
Each alert supports a full workflow with real response states:
These states are synchronized live across all on-duty players in the relevant category.
Squadron / Unit System:
Police and medic players can join squadrons or units directly in the UI. Alerts can be assigned to a squadron, and the system shows:
This makes the resource useful for real coordination, not just visual notifications.
Alert Ownership and Locking:
Once an alert is actively being handled, the system prevents unauthorized takeover unless the player has supervisor permissions. This avoids role confusion and keeps alert handling consistent during high activity.
Waypoint and Map Support:
Players can mark alerts on the map, set routes, and clear them automatically when alerts are dismissed, resolved, cancelled, or reached. The script includes configurable dispatch radius blips and waypoint behavior.
Active and Closed Alert History:
The F7 panel separates active alerts from closed alerts, making it much easier to track ongoing calls without mixing them with finished cases.
External Export API:
Other server resources can create dispatch alerts directly through server exports. This allows you to integrate gunshot detectors, robbery scripts, panic buttons, medical systems, jail systems, or any custom event into the dispatch network.
Discord Logging with Multiple Webhooks:
The script supports Discord webhook logging for alerts and allows different webhooks per command or alert type. This lets you route police emergencies, medical calls, and general alerts to different Discord channels.
Config-Based Commands and Jobs:
Jobs, command list, squadron setup, cooldowns, permissions, colors, icons, and behavior are all configuration-driven. You can adapt the script to your own server structure without rewriting the core.
Multi-Language Ready:
English and Spanish locale files are included. UI labels, notifications, and system text are locale-based and easy to extend.
Framework: vorp_core
Library: ox_lib
ys_dispatch folder in your resources directory.ox_lib starts before ys_dispatch.vorp_core starts before ys_dispatch.ensure ys_dispatch to your server.cfg.Jobs:
Define which jobs receive police or medical alerts and customize their labels, colors, and icons.
Dispatch Commands:
Create as many alert commands as you want. Each command has its own label, target job category, icon, alert type, and cooldown.
Squadrons:
Create police and medic units with independent labels and member caps.
Permissions:
Control supervisor-only actions such as squadron assignment overrides and alert clearing.
Client UI / Controls:
Customize theme colors, keybinds, mini panel behavior, and dispatch map blips.
Discord Logging:
Assign different Discord webhooks by command or by alert type to split logs into separate channels.
A complete and immersive dispatch system for RedM servers running VORP Core. YS Dispatch gives your law and medical factions a modern operational workflow with live alerts, squad coordination, status tracking, map marking, external integrations, and Discord logging. Players can receive emergency calls in real time, assign alerts to squadrons, track who is handling each case, and manage everything through a polished in-game UI.
[SHOWCASE VIDEO]
Real-Time Dispatch Alerts:
Players can send emergency and service alerts directly through configurable dispatch commands such as 911, police, callmedic, and injuredperson. Alerts are routed only to the matching job category, keeping police and medical traffic properly separated.
Dual UI System:
The script includes a left-side mini dispatch panel for fast alert handling and a full F7 dispatch log for operational overview. The mini panel is ideal during active gameplay, while the F7 panel gives full visibility of active alerts, closed alerts, and squadron activity.
Operational Alert States:
Each alert supports a full workflow with real response states:
These states are synchronized live across all on-duty players in the relevant category.
Squadron / Unit System:
Police and medic players can join squadrons or units directly in the UI. Alerts can be assigned to a squadron, and the system shows:
This makes the resource useful for real coordination, not just visual notifications.
Alert Ownership and Locking:
Once an alert is actively being handled, the system prevents unauthorized takeover unless the player has supervisor permissions. This avoids role confusion and keeps alert handling consistent during high activity.
Waypoint and Map Support:
Players can mark alerts on the map, set routes, and clear them automatically when alerts are dismissed, resolved, cancelled, or reached. The script includes configurable dispatch radius blips and waypoint behavior.
Active and Closed Alert History:
The F7 panel separates active alerts from closed alerts, making it much easier to track ongoing calls without mixing them with finished cases.
External Export API:
Other server resources can create dispatch alerts directly through server exports. This allows you to integrate gunshot detectors, robbery scripts, panic buttons, medical systems, jail systems, or any custom event into the dispatch network.
Discord Logging with Multiple Webhooks:
The script supports Discord webhook logging for alerts and allows different webhooks per command or alert type. This lets you route police emergencies, medical calls, and general alerts to different Discord channels.
Config-Based Commands and Jobs:
Jobs, command list, squadron setup, cooldowns, permissions, colors, icons, and behavior are all configuration-driven. You can adapt the script to your own server structure without rewriting the core.
Multi-Language Ready:
English and Spanish locale files are included. UI labels, notifications, and system text are locale-based and easy to extend.
Framework: vorp_core
Library: ox_lib
ys_dispatch folder in your resources directory.ox_lib starts before ys_dispatch.vorp_core starts before ys_dispatch.ensure ys_dispatch to your server.cfg.Jobs:
Define which jobs receive police or medical alerts and customize their labels, colors, and icons.
Dispatch Commands:
Create as many alert commands as you want. Each command has its own label, target job category, icon, alert type, and cooldown.
Squadrons:
Create police and medic units with independent labels and member caps.
Permissions:
Control supervisor-only actions such as squadron assignment overrides and alert clearing.
Client UI / Controls:
Customize theme colors, keybinds, mini panel behavior, and dispatch map blips.
Discord Logging:
Assign different Discord webhooks by command or by alert type to split logs into separate channels.
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