Let everyone see who the doctor is.
An 1890s-style medic armband made of unbleached cotton with a sewn-on red cross. It sits on the left upper arm, on top of the clothes, and follows the arm through every animation. Male and female versions are included, and each comes in a shirt size and a coat size.
| Model | Character | Worn over |
|---|---|---|
ys_brazalete_medico_h | Male (mp_male) | Shirts |
ys_brazalete_medico_h_abrigo | Male (mp_male) | Coats and jackets |
ys_brazalete_medico_m | Female (mp_female) | Shirts |
ys_brazalete_medico_m_abrigo | Female (mp_female) | Coats and jackets |
The included script picks the male or female version automatically. You only choose the size.
SKEL_L_UpperArm and modelled in that bone's space, so it lines up with no offsets and moves with the arm..ydr. About 5.8k triangles per prop.| Command | What it does |
|---|---|
/brazalete | Puts on the shirt-size armband, or takes it off if you are already wearing one |
/brazalete abrigo | Puts on the coat-size armband |
/brazalete quitar | Takes the armband off |
/brazalete_ajuste x y z [rx ry rz] | Fine-tunes the position in centimetres and the rotation in degrees, if you ever need to |
Hook the armband into your medic job, duty toggle or inventory item:
exports.ys_brazalete_medico:Poner('camisa') -- or 'abrigo'
exports.ys_brazalete_medico:Quitar()
local wearing = exports.ys_brazalete_medico:Lleva() -- true / falseys_brazalete_medico into your resources folder.ensure ys_brazalete_medico to your server.cfg.refresh and then ensure ys_brazalete_medico in the server console./brazalete in game.mp_male and mp_female. Other ped models may need /brazalete_ajuste.brazalete = armband, abrigo = coat, quitar = remove).Let everyone see who the doctor is.
An 1890s-style medic armband made of unbleached cotton with a sewn-on red cross. It sits on the left upper arm, on top of the clothes, and follows the arm through every animation. Male and female versions are included, and each comes in a shirt size and a coat size.
| Model | Character | Worn over |
|---|---|---|
ys_brazalete_medico_h | Male (mp_male) | Shirts |
ys_brazalete_medico_h_abrigo | Male (mp_male) | Coats and jackets |
ys_brazalete_medico_m | Female (mp_female) | Shirts |
ys_brazalete_medico_m_abrigo | Female (mp_female) | Coats and jackets |
The included script picks the male or female version automatically. You only choose the size.
SKEL_L_UpperArm and modelled in that bone's space, so it lines up with no offsets and moves with the arm..ydr. About 5.8k triangles per prop.| Command | What it does |
|---|---|
/brazalete | Puts on the shirt-size armband, or takes it off if you are already wearing one |
/brazalete abrigo | Puts on the coat-size armband |
/brazalete quitar | Takes the armband off |
/brazalete_ajuste x y z [rx ry rz] | Fine-tunes the position in centimetres and the rotation in degrees, if you ever need to |
Hook the armband into your medic job, duty toggle or inventory item:
exports.ys_brazalete_medico:Poner('camisa') -- or 'abrigo'
exports.ys_brazalete_medico:Quitar()
local wearing = exports.ys_brazalete_medico:Lleva() -- true / falseys_brazalete_medico into your resources folder.ensure ys_brazalete_medico to your server.cfg.refresh and then ensure ys_brazalete_medico in the server console./brazalete in game.mp_male and mp_female. Other ped models may need /brazalete_ajuste.brazalete = armband, abrigo = coat, quitar = remove).You have no favourites yet.
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