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SlotMachine
Thumbnail 1

SlotMachine

Total Price
USD 30.00
Accepted payments
  • Apple Pay
  • Google Pay
  • Mastercard
  • Visa
  • American Express
Any questions? Discord

Overview

Detailed features and information

Slot Machine for 

A real, moving, period slot machine. Own 3D prop, no NUI, server-authoritative, VORP & RSG.

Forget slot machines that are just a menu on screen. In The Golden Bell, your players walk up to a cast-iron machine on an oak pedestal, grab the lever and pull it, and watch the three reels spin and stop one by one. When they win, coins drop into the brass tray. Everyone in the saloon sees it happen.


 Why players love it

  • A machine you can actually see and touch. It is a custom 1899-style prop built for RDR2's look: blued cast iron, gilded acanthus frieze, brass bezel, a painted pay table and a crest with a bell. It uses the game's own textures, so it fits any saloon or casino.
  • Everything moves.
    • The lever follows the hand and springs back.
    • The reels spin up and stop one after another with a mechanical "clack".
    • Winning coins fall out of the chute into the tray.
  • Custom pull animation, in separate male and female versions. The hand grabs the knob and pulls it along its real arc. No generic emote.
  • Cinematic spin. The player steps back and the camera moves in front of the machine, so they see every reel land.
  • Talk while you gamble. During the spin, push-to-talk, chat and pause stay active. No accidental horse whistles or weapons.
  • Shared experience. Nearby players see the lever, reels and coins move in sync. Gambling becomes roleplay, not a hidden menu.
  • Zero UI clutter. No NUI at all. Play with sleepless_interact, the native RedM prompts, or both.

Built secure: the server decides everything

  • Server authority. The server charges the bet, picks the reels and computes the prize. The client only animates what the server says, so cheaters cannot choose the result or the payout.
  • Unpredictable results. Reel stops come from HMAC-SHA256 with a server-only secret, using unbiased rejection sampling. Watching results never reveals future spins. There is no math.random to exploit.
  • Every request validated.The server checks:
    • distance to the machine;
    • valid machine and valid bet;
    • one spin per machine and per player;
    • an anti-spam cooldown;
    • the optional play limit.
  • No double payments, no lost money. The machine is reserved beforecharging, and the prize is paid only when the reels stop.
    • If a player disconnects mid-spin, the prize is saved and paid when the character logs back in.
    • If the resource stops mid-spin, the spin is paid immediately.
  • Staff actions protected by ACE. Placing, moving and removing machines check permissions on the server, not just in the command.
  • Sensitive settings stay on the server. Pay table, reel strips, generator secret and webhook live in config/server.lua, which is never sent to players.
  • Every spin logged to the database, with an optional Discord webhook for big wins.

Built for server owners

  • Place machines in game. Use /tragaperras_colocarwith a ghost preview:
    • rotate with the arrows or the mouse wheel;
    • ray-cast checks stop machines from going inside walls;
    • machines are saved in the database, so no config editing and no coordinates to copy.
  • Move or remove them just as easily. Command names and ACE groups are configurable.
  • Three currencies:
    • cash;
    • gold (VORP; on RSG, any money type you choose);
    • inventory chips: one chip per spin, and prizes are paid back in chips.
  • VORP & RSG detected automatically through a clean bridge file. Adding another framework means editing one file.
  • Balanced economy. The default pay table returns 94.0 % (exact, computed from all 1000 combinations) and pays on 22.2 % of spins. The server warns you if your custom table would make the house lose money.
  • Responsible gaming options: stress limit (lumen_status) or a cooldown between spins.
  • Economy hook after every spin, so a business or job can collect the house's earnings.
  • Optimised. Machines spawn only when a player is near (ox_lib points) and are deleted when they leave. Per-frame code runs only during an active spin. All state goes through state bags, with no polling loops.
  • Plug and play database. Tables are created and upgraded automatically on start. Nothing to import.
  • Highly configurable. Bets, timings, camera, interaction systems, coins, sounds, locked controls, placement limits: every feature can be tuned or switched off in the config.

Languages

  • Texts in English and Spanish (ox_lib JSON locales). Adding your own language is easy.
  • The prop's painted pay table and sign come in English and Spanish: swap one file to change it.

What you get

  • The full ys_slotmachineresource:
    • machine body with collision, lever, 3 reels and coin;
    • textures, in English and Spanish;
    • male and female pull animations.
  • A complete English README: installation, every config option, commands, database and troubleshooting. A short Spanish guide is included.
  • Open files(escrow ignored) so you can adapt it to your server:
    • all config files and locales;
    • the framework bridge;
    • notifications and interaction;
    • logs and webhook, SQL and textures.

 Requirements

  • ox_lib and oxmysql
  • VORP (vorp_core + vorp_inventory) or RSG (rsg-core + rsg-inventory)
  • Optional: sleepless_interact, lumen_status

Give your saloon a reason to stay open all night

A slot machine is the easiest way to add money sinks, roleplay and life to your saloons and casino boats. Players gather around, cheer the bells, and come back for one more pull. The Golden Bell looks like it belongs in 1899, plays like a real machine, and keeps your economy safe.

YOUR WISHLIST

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